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[OpenFOAM.org] problem in paraview after changing version |
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January 25, 2020, 17:00 |
problem in paraview after changing version
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#1 |
New Member
james freak
Join Date: Jan 2020
Posts: 14
Rep Power: 6 |
Hi,
First, I'm new on OpenFOAM, here is my problem: (I'm using WSL) One month ago, I installed OpenFOAM v5 and all worked fine, but for what I have to do, I have to use OpenFOAM v7, so I uninstalled the v5 and installed v7 (I followed what is written here: https://openfoam.org/download/windows-10/ ). Everything works until the command: Code:
gedit & Code:
(gedit:555): GLib-GIO-CRITICAL **: 17:17:39.667: g_dbus_proxy_new_sync: assertion 'G_IS_DBUS_CONNECTION (connection)' failed (gedit:555): dconf-WARNING **: 17:17:39.722: failed to commit changes to dconf: Failed to execute child process “dbus-launch” (No such file or directory) (gedit:555): dconf-WARNING **: 17:17:39.734: failed to commit changes to dconf: Failed to execute child process “dbus-launch” (No such file or directory) (gedit:555): dconf-WARNING **: 17:17:42.907: failed to commit changes to dconf: Failed to execute child process “dbus-launch” (No such file or directory) Code:
Created temporary 'pitzDaily.OpenFOAM' QStandardPaths: XDG_RUNTIME_DIR not set, defaulting to '/tmp/runtime-user' failed to get the current screen resources My questions are: 1)how can I make paraview run on my GPU insted of CPU ? 2)what is the error message I get when writting "gedit & ", and what is the meaning of this command ? Thank you for your time. |
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January 28, 2020, 19:21 |
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#2 |
Senior Member
Svetlana Tkachenko
Join Date: Oct 2013
Location: Australia, Sydney
Posts: 416
Rep Power: 15 |
1. Is it this bug? They suggest to run "export DISPLAY=:0", and/or check what versions of packages are installed.
2. "&" sends the task to background. This means you can continue to use your terminal and run more commands while gedit is open. I believe the warnings from it are harmless: some minor gedit features pertaining to dbus (src - link to dbus at Wikipedia) may be unavailable. |
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February 1, 2020, 09:55 |
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#3 |
New Member
james freak
Join Date: Jan 2020
Posts: 14
Rep Power: 6 |
Yes this is this bug,
I have stricly followed the installation procedure And so running "export DISPLAY=:0" changes nothing. My Paraview version is 5.6.0 I have seen in paraview "about Paraview" that my OpenGL Rendere is : llvmpipe (LLVM 8.0, 128 bits) instead of the name of my GPU. My OpenGL version is 3.3 (Core profile) Mesa 18.3.4 Is it possible to change that ? |
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February 13, 2020, 20:59 |
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#4 | |
Senior Member
Svetlana Tkachenko
Join Date: Oct 2013
Location: Australia, Sydney
Posts: 416
Rep Power: 15 |
Quote:
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February 17, 2020, 13:59 |
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#5 |
New Member
james freak
Join Date: Jan 2020
Posts: 14
Rep Power: 6 |
when I run "glxinfo", I get:
Code:
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.2 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier, GLX_SGI_make_current_read client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.2 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_query_renderer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGI_make_current_read Extended renderer info (GLX_MESA_query_renderer): Vendor: VMware, Inc. (0xffffffff) Device: llvmpipe (LLVM 8.0, 128 bits) (0xffffffff) Version: 19.0.8 Accelerated: no Video memory: 15312MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 3.3 Max compat profile version: 3.1 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.0 OpenGL vendor string: VMware, Inc. OpenGL renderer string: llvmpipe (LLVM 8.0, 128 bits) OpenGL version string: 3.1 Mesa 19.0.8 OpenGL shading language version string: 1.40 OpenGL context flags: (none) OpenGL extensions: GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_shader_objects, GL_ARB_shader_stencil_export, GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays 6 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x022 24 tc 1 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x026 24 tc 1 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x032 24 tc 1 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x034 24 tc 1 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x036 24 tc 1 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x038 24 tc 1 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 6 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x022 24 tc 1 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x026 24 tc 1 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None 0x032 24 tc 1 24 0 r . . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x034 24 tc 1 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None 0x036 24 tc 1 24 0 r y . 8 8 8 0 . . 0 24 0 0 0 0 0 0 0 None 0x038 24 tc 1 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None Last edited by me45; February 18, 2020 at 10:59. |
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February 18, 2020, 18:52 |
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#6 |
Senior Member
Svetlana Tkachenko
Join Date: Oct 2013
Location: Australia, Sydney
Posts: 416
Rep Power: 15 |
What is your GPU? Do you have the GPU driver installed? If so, what package name or kernel module name?
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March 8, 2020, 06:31 |
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#7 |
New Member
james freak
Join Date: Jan 2020
Posts: 14
Rep Power: 6 |
Sorry for late reply.
I have try to install the same version of OpenFoam on an other computer, I had the same trouble. On my former laptot I had a chipset radeon r7 on the new one, nvidia geforce gtx 1050 (dedicated one) and chipset AMD Radeon Vega 8. Yes I have drivers installed. I don't know what is package name or kernel module name, is it driver version ? |
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Tags |
cpu, gedit, gpu, openfoam, paraview |
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