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[solids4Foam] Fixed-Rotation boundary doesn't affect whole mesh |
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October 11, 2021, 13:20 |
Fixed-Rotation boundary doesn't affect whole mesh
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#1 |
Member
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Hi everyone,
In the attached case a fixed rotation boundary is added on the patch at the left end in the figure. All other patches are set to zeroGradient. As shown in the picture below, only a small part of the mesh is actually moving. However, I would rather expect that the whole pipe is uniformly rotating. A uniform could be only achieved if the mantle areas of the pipe are defined with fixed Rotation. However, this would be possible in the final model. I attached the underlying case to this issue. I am grateful for any suggestions. |
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October 13, 2021, 06:50 |
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#2 |
Super Moderator
Philip Cardiff
Join Date: Mar 2009
Location: Dublin, Ireland
Posts: 1,093
Rep Power: 34 |
Hi Patrick,
I suggest changing the following:
I tried this and the results seem reasonable. Philip |
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April 13, 2022, 11:50 |
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#3 |
New Member
Vi Kumar
Join Date: Sep 2017
Location: Dubai, UAE
Posts: 5
Rep Power: 9 |
Hey! Could you share your case file now, if it's working? I've been trying to simulate a rotating pipe with vibrations but I'm not having too much luck.
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