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Old   April 15, 2010, 07:45
Thumbs up Solver table is empty
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Rasoul
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Hello,

I'm one of the new people trying to run "moving cone" tutorial on the openfoam 1.5 (on the mac).
I did blockMesh and then icoDyMFoam.
but the execution interrupted with the following error:

/ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * //
Create time

Create mesh for time = 0

Selecting dynamicFvMesh dynamicMotionSolverFvMesh
Selecting motion solver: velocityComponentLaplacian
--> FOAM Warning :
From function dlLibraryTable:pen(const fileName& functionLibName)
in file db/dlLibraryTable/
dlLibraryTable.C at line 79
could not load dlopen(libfvMotionSolvers.so, 9): image not found


solver table is empty

From function motionSolver::New(const polyMesh& mesh)
in file motionSolver/motionSolver.C at line 95.

FOAM exiting


I tried to use moveDynamicMesh command but it doesn't fix.
Can anybody help me for this problem?
Is there any tutorial for the moving mesh and FSI in the openFOAM?
I really need them for my thesis!!!!

Thanks a lot!
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Old   April 15, 2010, 09:10
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Bernhard Gschaider
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Quote:
Originally Posted by aut_iut View Post
Hello,

I'm one of the new people trying to run "moving cone" tutorial on the openfoam 1.5 (on the mac).
I did blockMesh and then icoDyMFoam.
but the execution interrupted with the following error:

/ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * //
Create time

Create mesh for time = 0

Selecting dynamicFvMesh dynamicMotionSolverFvMesh
Selecting motion solver: velocityComponentLaplacian
--> FOAM Warning :
From function dlLibraryTable:pen(const fileName& functionLibName)
in file db/dlLibraryTable/
dlLibraryTable.C at line 79
could not load dlopen(libfvMotionSolvers.so, 9): image not found


solver table is empty

From function motionSolver::New(const polyMesh& mesh)
in file motionSolver/motionSolver.C at line 95.

FOAM exiting


I tried to use moveDynamicMesh command but it doesn't fix.
Can anybody help me for this problem?
Is there any tutorial for the moving mesh and FSI in the openFOAM?
I really need them for my thesis!!!!

Thanks a lot!
Check with "ls $FOAM_LIBBIN". Probably the library is there but has the extension dylib. Some of the Mac-patches floating around (at least mine) replace so with dylib on the fly before loading the library.

Either change .so to .dylib in the relevant library or create a symlink in $OFAM_LIBBIN

Bernhard
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Old   April 16, 2010, 06:07
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Rasoul
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Quote:
Originally Posted by gschaider View Post
Check with "ls $FOAM_LIBBIN". Probably the library is there but has the extension dylib. Some of the Mac-patches floating around (at least mine) replace so with dylib on the fly before loading the library.

Either change .so to .dylib in the relevant library or create a symlink in $OFAM_LIBBIN

Bernhard


Thanks a lot Dear Bernhard!!!
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Old   May 19, 2010, 14:10
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Daniele Trimarchi
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Hi Foamers, I'm happily running the moving cone, and I'm now trying to do some minor modifications. In particular, I'm using the velocityLaplacian solver, and I can impose rigid body motion in the domain.
Now I'd like to modify the solver, in order to apply a correction function to the velocity. For example, I'd like to impose a simple deforming body motion u(y).
don't know if there is any simpler way, but I think I want to try by modifying the solver, where the motion law is. So I:
1_ copied the FvMotionSolvers/ in my working dir, and renamed as MyFvMotionSolver. There, I copied the Make/ folder also.
2_ Deleted folders I don't need to modify, for instance displacements
3_ renamed fvmotionSolver/ and velocity/ as MyfvmotionSolver and Myvelocity/
4_ In Myvelocity, deleted ComponentLaplacian, that I don't need. Renamed laplacian in Mylaplacian
5_ Substituted in the full set of files fvMotionSolver -> MyfvMotionSolver. And velocityLaplacianFvMotionSolver ->MyvelocityLaplacianFvMotionSolver with sed s/oldstring/newstring/g <oldfile >newfile
6_ In the Make/file, I just left
MyfvMotionSolver/MyfvMotionSolver.C
Myvelocity/Mylaplacian/MyvelocityLaplacianFvMotionSolver.C
LIB = $(FOAM_LIBBIN)/libMyfvMotionSolvers
7_ In the Make/options, I left all as I found, but I added the line:
-I$(LIB_SRC)/fvMotionSolver/lnInclude
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Old   May 19, 2010, 14:15
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Daniele Trimarchi
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** Sorry, continue from the last message...(n.4) ***

for recovering all the necessary dependancies.

Now, when I try to recompile with 'wmake libso', I get compilation errors such as:
-------------------------------------------
Myvelocity/Mylaplacian/MyvelocityLaplacianFvMotionSolver.C: In constructor ‘Foam::MyvelocityLaplacianFvMotionSolver::Myveloci tyLaplacianFvMotionSolver(const Foam:olyMesh&, Foam::Istream&)’:
Myvelocity/Mylaplacian/MyvelocityLaplacianFvMotionSolver.C:90: error: no matching function for call to ‘Foam::motionDiffusivity::New(Foam::MyvelocityLapl acianFvMotionSolver&, Foam::ITstream&)’
/home/daniele/OpenFOAM/OpenFOAM-1.6.x/src/fvMotionSolver/lnInclude/motionDiffusivity.H:86: note: candidates are: static Foam::autoPtr<Foam::motionDiffusivity> Foam::motionDiffusivity::New(const Foam::fvMotionSolver&, Foam::Istream&)
Myvelocity/Mylaplacian/MyvelocityLaplacianFvMotionSolver.C: In member function ‘virtual void Foam::MyvelocityLaplacianFvMotionSolver::updateMes h(const Foam::mapPolyMesh&)’:
Myvelocity/Mylaplacian/MyvelocityLaplacianFvMotionSolver.C:155: error: no matching function for call to ‘Foam::motionDiffusivity::New(Foam::MyvelocityLapl acianFvMotionSolver&, Foam::ITstream&)’
/home/daniele/OpenFOAM/OpenFOAM-1.6.x/src/fvMotionSolver/lnInclude/motionDiffusivity.H:86: note: candidates are: static Foam::autoPtr<Foam::motionDiffusivity> Foam::motionDiffusivity::New(const Foam::fvMotionSolver&, Foam::Istream&)
make: *** [Make/linuxGccDPOpt/MyvelocityLaplacianFvMotionSolver.o] Error 1
-------------------------------------------------

Can anyone help me understanding where I'm wrong?

Cheers,
Daniele
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Old   May 21, 2010, 13:26
Default velocityLaplacian Modified
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Daniele Trimarchi
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Hi Foamers, after a lot of struggling, I decided to use the original sources, recompiled from another location. Less 'nice' but it works.
Actually I managed to impose some body deformations [u=y(y)], and the geometry seems to deform well. This has been done by modifying velocitylaplacianfvMotionSolver.C, l.112 et following, as:

tmp<pointField> tcurPoints
(
fvMesh_.points()
//+ fvMesh_.time().deltaT().value()*pointMotionU_.inte rnalField()
+ fvMesh_.time().deltaT().value()*pointMotionU_.inte rnalField()*fvMesh_.points().component(vector::Y)

);

Now, it seems that my boundary conditions on the beam are not updated in the right way. In fact (I post a picture) the x-component of the velocity at the beam is constant, and not linear, following the beam body motion.
I tried to have a look about the possible causes, or corrections to do, but I'm quite lost...
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