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April 2, 2005, 01:43 |
drag for AUV
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#1 |
Guest
Posts: n/a
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Hi I am new to CFD and looking for some help in simulating an under water vehicle using FLUENT. I have used meshed the far field and using under water vehicle surface as wall. Is there a way I can make AUV (wall) move and keep water in far field stationary. Thanks in advance
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October 6, 2016, 07:59 |
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#2 |
New Member
Mohamad
Join Date: Apr 2015
Posts: 2
Rep Power: 0 |
Hi
it means you want to use UDF simulation ? |
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