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Cross Product in Vorticity Confinement

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Old   May 12, 2010, 10:35
Default Cross Product in Vorticity Confinement
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When Vorticity confinement force is described, it's always written as follows:



In the 2D case: how can i compute the cross product (ψ x w) ?
Isn't ψ a vector (the gradient of a scalar field) and w a scalar (the vorticity in the 2D case is a scalar)?
And isn't the cross product of a vector and a scalar undefined?


When searchin in google for
"Cross product of a scalar"
the only site, that doesn't say ".. and a vector is not defined" is the following:

http://eprints.nottingham.ac.uk/912/1/paper-submitted.pdf

which says
"(...) the cross product of a scalar and
a vector is
a × b = (a*b_2, a*b_1)."
I think that's also the way that nvidea implemented vorticity confinement in its example code.

Can anybody explain this to me? is it really a cross product of a scalar and a vector? And why do 99% of the sites say this is impossible?

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Old   May 12, 2010, 13:00
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Vorticity in 2D is not a scalar, it is a vector with one nonzero component directed out of the plane. So all vector operations are applicable.
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Old   May 12, 2010, 14:05
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OK, thank you, that would solve the syntactical problem .

but isn't vorticity defined as
x w
with w = (u,v)?
or as wikipedia says:


?

Or is the definition altered for 2D?
How does the vector exactly look like, that should i use then in the cross product?
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Old   May 12, 2010, 14:14
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Thats correct. There is only one component of vorticity as you have written. It points in the z direction.
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Old   May 13, 2010, 16:19
Smile I got it :)
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Ah, so you do a 3D-Cross-Product, even though your simulation is in 2D.
Thank you very much for your help
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Old   May 14, 2010, 01:08
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Quote:
Originally Posted by Kastenfrosch View Post
Ah, so you do a 3D-Cross-Product, even though your simulation is in 2D.
Thank you very much for your help
Yes, thats correct.
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Old   July 30, 2010, 07:45
Exclamation Minus sign confusion
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Hi,

I'm implementing Jos Stam's Stable Fluids method and I would like to add vorticity confinement to create a more detailed flow.



My implementation is in 2D and I have a simple problem with the very last step:
psi = [ psi_x, psi_y, 0]
w = [ 0, 0, vort_z ]

With the cross product:
f_vc_x = dx * e * psi_y * vort_z
f_vc_y = dx * e * psi_x * -vort_z

My headache is that I've found in other source codes that my minus sign could be wrong (minus goes to the f_vc_x component instead of the y part).

It's a simple cross product, but really can't figure out what is wrong. Am I missing something fundamental? Thanks!

PS: hopefully, it's ok to post my question here since my problem is quite related.
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