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October 19, 1998, 14:54 |
FloatingPoint
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#1 |
Guest
Posts: n/a
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I am now doing mesh generation on the "disgusting" surface. Can anybody tell me how to float the point on the boundary of this surface.
Thanks, John |
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October 19, 1998, 15:16 |
Re: FloatingPoint
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#2 |
Guest
Posts: n/a
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As a principle, try to build the geometric model with smaller and simpler surface patches. At that point, it is easier to distribute points along the edge curves of the surface patch for a successful surface mesh generation. You need that for a successful volume mesh generation. " divide the surface into smaller , simpler surface patches ". For complex geometry, sometimes you need to work with several hundreds small surface patches. ( this may not be the right answer for you because of the definition of your question.)
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October 21, 1998, 17:16 |
Re: FloatingPoint
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#3 |
Guest
Posts: n/a
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Thanks for your response. However your idea may be more suitable for fixed boundary as I am not using it. But I 'll try to put into my problem.
Thanks again. |
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