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October 23, 2011, 11:23 |
GAMBIT - problem with Boundary layer meshing
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#1 |
New Member
Martin R.
Join Date: Oct 2011
Posts: 7
Rep Power: 15 |
Hello everyone.
While trying to apply a boundary layer mesh to an airfoil, I encountered a problem. It seems like the nodes at the leading edge are connected not by a spline but by straight lines so that the normal vector doesn't change from one node to the next one. When applying a boundary layer this then results in a non uniform mesh as shown in the attached picture. Does anyone know how to fix that? Thank you. |
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October 23, 2011, 13:43 |
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#2 |
New Member
Deepchand Singh Negi
Join Date: Oct 2011
Posts: 12
Rep Power: 15 |
Can you provide larger picture
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October 25, 2011, 08:54 |
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#3 |
New Member
Martin R.
Join Date: Oct 2011
Posts: 7
Rep Power: 15 |
Here a closeup of the leading edge.
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October 25, 2011, 10:16 |
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#4 |
New Member
Deepchand Singh Negi
Join Date: Oct 2011
Posts: 12
Rep Power: 15 |
While generating BL click the Internal Continuity and Wedge Corner Shape. If you meshed using gambit
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October 28, 2011, 10:28 |
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#5 |
New Member
Martin R.
Join Date: Oct 2011
Posts: 7
Rep Power: 15 |
Thank you very much.
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October 28, 2011, 11:27 |
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#6 |
New Member
Deepchand Singh Negi
Join Date: Oct 2011
Posts: 12
Rep Power: 15 |
Or mesh block by block
leading edge separately,trailing edge,etc |
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Tags |
boundary layer, gambit |
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