|
[Sponsors] |
October 4, 2008, 19:22 |
Query about Boundary layer in Gambit
|
#1 |
Guest
Posts: n/a
|
By default, Gambit produces quadrilateral elements in the boundary layer. It is possible to obtain triangular elements( even could be right angled triangles) in the boundary layer? Thanks in advance
|
|
October 5, 2008, 14:38 |
Re: Query about Boundary layer in Gambit
|
#2 |
Guest
Posts: n/a
|
in 2D , it is quad...if you create a BL from a tri mesh in 3D, it would be a prism element..in order to maintain constant thickness.
|
|
October 5, 2008, 14:53 |
Re: Query about Boundary layer in Gambit
|
#3 |
Guest
Posts: n/a
|
I am interested in generating triangular elements in 2D. Is it possible using Gambit?
|
|
October 6, 2008, 00:37 |
Re: Query about Boundary layer in Gambit
|
#4 |
Guest
Posts: n/a
|
there is a tool in gambit for splitting 2D quad faces into triangles using the diagonals
|
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
gambit boundary layer meshing | Rick | FLUENT | 7 | May 5, 2016 14:29 |
Gambit Boundary Layer | Anand | FLUENT | 0 | January 29, 2009 16:13 |
Gambit 3D Boundary Layer | sucho | FLUENT | 2 | May 3, 2007 23:37 |
GAMBIT BOUNDARY LAYER | Rich | FLUENT | 0 | August 27, 2003 15:13 |
Gambit (boundary layer) | Glenn | FLUENT | 4 | September 26, 2002 08:09 |