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Having problem in creating a volume mech in GAMBIT |
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April 25, 2008, 05:20 |
Having problem in creating a volume mech in GAMBIT
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#1 |
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I am trying to mesh a volume. The volume is basically a 6 sided brick, with one of face that I put face mesh are made up of several faces while the opposite face is made up with only one face.
For that, I am trying to use a Cooper scheme to imprint similar face mesh to the other side, and it seems that portion is successful. However, as with other 4 faces that covers the rest of the volume are giving me the problem. While 3 of 4 are meshed with right orientation to their corresponding faces, one on the back is giving me a face mesh all the way twisted. You may imagine it as one twisting a piece of paper while holding both ends. As the result, the middle section of the meshed face is actually protruding out of the constructed face. I tried to only mesh the problematic face, and got the same problem. Any thought how to fix this problem? |
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April 25, 2008, 06:01 |
Re: Having problem in creating a volume mech in GA
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#2 |
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if you delete your mesh and then switch the visibilty on "shaded", is this twisted problem still visble? if yes, then it isn't a mesh problem, but a construction problem.
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