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Gambit HEX core method gives unwanted 2D region |
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February 3, 2008, 06:21 |
Gambit HEX core method gives unwanted 2D region
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#1 |
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Hi there,
I meshed one conical volume with Hexa-core method and it gave me a very GOOD quality HEX dominated mesh with few layers of pyramids and prisms around hexa. But When I save the mesh in ANSYS format to import in CFX-11, I see that mesh contains a 2D primitive region right where pyramids start around the region of HEX elements. But I did not define or create this region in Gambit. I do not want to have this 2D region created at all because this gives me problem in CFX-11(It would fall under wall category). 1) I do not understand how come this 2D region exists. Any idea? Is it a problem with HEX-core scheme? 2)Is there any way out to get rid of this region? 3) Will saving the mesh in some other format work? Thanks a lot in advance for your help ! Best Regards, KK |
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February 4, 2008, 10:31 |
Re: Gambit HEX core method gives unwanted 2D regio
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#2 |
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i dont know CFX much,but principally you can manipulat mesh in CFX like in fluent(merging, split,...),(in CFX pre),right?maybe you should post you question in CFX Forum
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