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January 21, 2008, 09:08 |
MAP scheme Meshing of a triangle in gambit
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#1 |
Guest
Posts: n/a
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Hello,
can anyone suggest me a way to mesh a triangle in GAMBIT using QUAD elements & Map type scheme? |
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January 22, 2008, 18:48 |
structured mesh for a triangle in GAMBIT?
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#2 |
Guest
Posts: n/a
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How to create a structured mesh for a triangle in GAMBIT?
Regards PKN |
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January 23, 2008, 09:54 |
Re: structured mesh for a triangle in GAMBIT?
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#3 |
Guest
Posts: n/a
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well! I found out that its not possible to get a structured mesh on a triangle in GAMBIT. I believe its true!
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February 5, 2008, 09:22 |
Re: structured mesh for a triangle in GAMBIT?
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#4 |
Guest
Posts: n/a
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well! we can mesh a triangle with structured mesh (map scheme).
We need to create an additional vertex on one of the sides (criteria for MAP scheme in GAMBIT is to have 4 end type vertices) and then mesh it. |
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April 24, 2011, 05:47 |
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#5 |
New Member
fh
Join Date: Sep 2010
Posts: 8
Rep Power: 16 |
Hi,
would you explain more how and where we can create the additional vertex. Thanks in advance. |
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