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July 18, 2007, 13:25 |
Gambit Cleanup
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#1 |
Guest
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Hi,
I have 3 connected real volumes in GAMBIT. I use the Geometry Cleanup tool to connect duplicated vertices, edges and surfaces. After I do that the 3 volumes become virtual volumes and I cannot convert them to real, GAMBIT says that there is some other virtual lower geometry, but there isn't any. Because the volumes are now virtual I cannot perform any volume splitting which I need to proceed with the meshing. How to clean up the geometry and keep it real? Thanks |
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July 18, 2007, 16:17 |
Re: Gambit Cleanup
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#2 |
Guest
Posts: n/a
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Use Gambit 2.4 (just released) or delete the newly cleaned volume and leave lower topology. Then rebuild volumes from lower real entities by stitching.
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