|
[Sponsors] |
Gambit TUI : how to find a vertex coordinate ? |
|
LinkBack | Thread Tools | Search this Thread | Display Modes |
April 20, 2006, 05:29 |
Gambit TUI : how to find a vertex coordinate ?
|
#1 |
Guest
Posts: n/a
|
I'm adding a new geometry to an old one with a parametric journal.
But before, I would like to find the "highest" point on the Yaxix [0 Ymax 0] on the basis geometry. Does anybody knows how to check the Ycoordinate of each point ? I would like to use this kind of methodology: Ycompar=0 and Xi=0 do for i=0 to the end (I don't know how to find the end yet!) if Y(i)>Ycompar then Y(i)=Ycompar return the name of vertex (x=0, y=ymax) Any idea ? thanks ! |
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Possible bug in blockMesh | benru | OpenFOAM Bugs | 16 | August 17, 2013 20:54 |
Gambit error: Cannot find exceed x server | Jake | FLUENT | 6 | September 10, 2011 12:43 |
Gambit - Journal programming - Summerize and TUI | Cyril | FLUENT | 4 | April 19, 2006 07:28 |
Gambit map meshing scheme | Juliana P | FLUENT | 2 | October 30, 2005 16:59 |
Gambit error : Unable to find Exceed X Server | Jarod | FLUENT | 2 | November 4, 2004 07:41 |