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October 20, 2005, 12:22 |
Rotating Tire
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#1 |
Guest
Posts: n/a
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Dear All,
I was wondering if any one can help me with a small question I have here. I want to model a tire thats rolling on a ground at a speed of 100 Kph. Actually the tire is attached to the car and obvioiusly the ground would be moving as well while the car is moving. I would be grateful if any one can suggest a way on how to model it? Any special meshing considerations? etc. Thanks a lot in advance. James |
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October 21, 2005, 13:45 |
Re: Rotating Tire
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#2 |
Guest
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Hi James , you can move the tire by going into the boundary conditions panel and defining the tires to rotate at certain radians/sec. obviously the tires would also rotate at 100 kph. just convert that into rad/sec. Just be careful that tire rotates in the opposite direction with respect to the road. No need to mess around with the mesh.
Have fun Rajat |
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October 21, 2005, 16:58 |
Re: Rotating Tire
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#3 |
Guest
Posts: n/a
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Hi Rajat,
Thanks a lot for the advice. I guess we have to define the rotation axis as well. I thought it would be a moving mesh example! Thanks once again. James |
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