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April 17, 2015, 01:25 |
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#21 |
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how to control particle number? i tracked whole lot particles (over 1000 particles) and the file just crashed because of the large particle information.
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April 17, 2015, 02:01 |
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#22 |
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Are you injecting 1,000 particles per time step? If you run a simulation for 1,000 time steps then that would yield one million particles which require tracking (assuming none have escaped). Desktop machines less than 3-5 years old should handle these particles OK, but for older machines or many more particles, you may require a cluster/HPC.
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April 17, 2015, 02:12 |
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#23 | |
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Quote:
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April 17, 2015, 02:39 |
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#24 |
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If you're simulating steady state then there won't be a sequence of particles injected, only one set of particles for each injection. You can modify the maximum number of particles simulated by modifying the injections (Define > Injections). You can scale down this number of injected particles from the results section (Display > Graphics and Animations... > Particle Tracks) by specifying a nonzero integer for "Skip".
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April 17, 2015, 05:39 |
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#25 |
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I think you are looking at making a group injection in which you can specify the number of particles.
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October 27, 2015, 19:26 |
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#26 | |
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Quote:
Code:
/* Compute normal velocity. */ for(i=0; i<idim; i++) vn += P_VEL(p)[i]*normal[i]; Code:
/* Subtract off normal velocity. */ for(i=0; i<idim; i++) P_VEL(p)[i] -= vn*normal[i]; |
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October 28, 2015, 06:43 |
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#27 | |
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October 28, 2015, 08:09 |
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#28 |
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November 2, 2015, 16:59 |
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#29 | |
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Quote:
Code:
return PATH_ACTIVE Code:
return PATH_ABORT |
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