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October 13, 2013, 03:07 |
Define_cg_motion
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#1 |
New Member
Join Date: Sep 2013
Posts: 2
Rep Power: 0 |
Hi guys,
I'm trying to simulate downwards drop of an object at unit acceleration from air into the water. The tricky part is that the acceleration remains the same 1m/s2 even after interacting with the interface. I have no problems hooking the UDF to fluent.(DEFINE_CG_MOTION and DEFINE_SDOFPROPERTIES). However when i tried to preview mesh motion it doesn't move. Is there something wrong with my udf or is that something i have overlooked? Any advice would be greatly appreciated. Regards, Chek |
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September 7, 2022, 08:55 |
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#2 |
New Member
Mehran
Join Date: Sep 2022
Posts: 1
Rep Power: 0 |
Hello,
did you activate also dynamic mesh? Is your moving part falling or is it also not moving as well? BR |
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Tags |
acceleration, cg_motion, falling, hook, udf |
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