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A rigid body moved by water within a dynamic mesh. |
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June 29, 2023, 03:00 |
A rigid body being moved by water within a dynamic mesh.
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New Member
Iraq
Join Date: Aug 2020
Posts: 6
Rep Power: 6 |
Dear all, I have a cylinder involving a piston being moved by water, as depicted in Figure 1. The water exerts a force on the piston, pushing the water located behind the piston towards the outlet. The mesh employed has an element size of 0.15 mm. I have compiled a User-Defined Function (UDF) in ANSYS Fluent for the properties of water density, water sound speed, and the motion of the piston as a “rigid body” as in the corresponding TXT File. Most simulation settings are in figures 2 through 9. The time step is 0.001 sec.
In my attempts to solve this problem, I have explored three different solution methods: SIMPLE, PISO, and Coupled. Unfortunately, all three methods have yielded the same result – convergence has not been achieved. I kindly request assistance from anyone who can identify the errors in my work. Furthermore, I would appreciate guidance on how to correctly implement this simulation. Thank you in advance for your support. Last edited by ymya; July 16, 2023 at 10:40. |
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