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Why the water is flowing along the wall by VOF model? |
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February 15, 2018, 07:59 |
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#21 |
Member
Michal
Join Date: May 2017
Posts: 35
Rep Power: 9 |
Thank you, I will try in immediately.
Do you recommend some specific time step or solver options for VOF? I was running one-phase simulations for this case with PV Coupling as Coupled, PRESTO! pressure discretization and pseudo transient. |
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February 15, 2018, 10:34 |
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#22 |
Member
usama
Join Date: Jul 2016
Location: Pakistan
Posts: 33
Rep Power: 10 |
Use variable time step (it is recommended for VOF), it will automatically try to adjust according to courant number.
PV Coupling as PISO Gradient as Least Square Cell Pressure as PRESTO Momentum as Third order muscl Volume Fraction as Geo-Reconstruct Transient as First order implicit In VOF model setting, activate Coupled level set also. |
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February 15, 2018, 10:56 |
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#23 |
Member
Michal
Join Date: May 2017
Posts: 35
Rep Power: 9 |
Thank you!
It looks like calculations goes a little bit better, however my time step is changing aroind 1e-07 / 1e-06. I'll say what's the result after some calculations. Looks like my mesh is too fine |
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February 15, 2018, 10:58 |
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#24 |
Member
usama
Join Date: Jul 2016
Location: Pakistan
Posts: 33
Rep Power: 10 |
Mesh aspect ratio should be 1.
It will take time since one of my simulation run at 1e-08 and it took 7 days to complete. |
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February 16, 2018, 15:21 |
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#25 |
Member
Michal
Join Date: May 2017
Posts: 35
Rep Power: 9 |
I tried all what you have suggested.
Worked a little bit better. https://www.youtube.com/watch?v=DJwJ...ature=youtu.be There is a short video with the results. Still it doesn't behave properly. Looks like the water stream is "laminar", like it was a vapour. I also tried to do fast calculation using LES. With LES the flow was natural (as I wish to be). Maybe I should manipulate with k-w settings? |
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February 17, 2018, 02:08 |
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#26 |
Member
usama
Join Date: Jul 2016
Location: Pakistan
Posts: 33
Rep Power: 10 |
another thing is that there is a collision. So you may need to activate collision model also. Just see the following collision tutorial on CFX using free surface model (same as VOF).
https://www.youtube.com/watch?v=KdFlwgLEnlo&t=16s You want to generate splashing basically, i think so? What about the wall contact angle? it is also very important in this situation. |
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February 17, 2018, 07:02 |
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#27 |
Member
Michal
Join Date: May 2017
Posts: 35
Rep Power: 9 |
I tried to modify the contact angle before, but didn't bring any changes (obviously that I have achieved before wasn't correct).
Thank you for the tutorial, that is moreless what I expect. We are going to run an experiment, I am uploading a picture of what we had n the lab. https://ibb.co/h4X0Ln About collision in fluent - isn't in inside DPM? I have to say usamaperwez I really appriciate all you suggestions and help! Without it I would be my nightmare |
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February 27, 2018, 12:43 |
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#28 |
Member
usama
Join Date: Jul 2016
Location: Pakistan
Posts: 33
Rep Power: 10 |
I rechecked again, there is no need of collision model.
Did your problem got solved? |
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February 27, 2018, 12:54 |
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#29 |
Member
usama
Join Date: Jul 2016
Location: Pakistan
Posts: 33
Rep Power: 10 |
which scheme are you using of VOF?
If it is explicit then try moving towards implicit ! |
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February 28, 2018, 03:57 |
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#30 |
Member
Michal
Join Date: May 2017
Posts: 35
Rep Power: 9 |
Still doesn't work as I wanted to.
Using different turbulence models and settings the flow behaviour was changing. The realistic solution was with LES, however I would like to get it with k-w, k-E or RSM. I also tried with steady state - sometimes it worked - stream shape became OK |
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Tags |
vof two-phase |
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