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May 15, 2007, 12:01 |
Controlling Particle Fates
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#1 |
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I am looking for a way of controlling how the CFX solver determines when a particle has impacted on a wall. I am trying to have the solver consider the particle collected when the particle is within one particle radius of the wall.
I assume that this would be possible with a particle routine, but I am not familiar enough with the implementation of it. |
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