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Accretion Rate, Location of Particles in CFX

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Old   January 18, 2017, 11:10
Default Accretion Rate, Location of Particles in CFX
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Patrick
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Hello,

I just started using CFX and was wondering if it's possible to determine the position of particles hitting a surface or if there is value for the accretion rate.

I used the "Pipe Valve" example problem and modified the restitution coefficient of the valve to zero to make the particles "stick". Now I would like to know where they are trapped on the valve. Is there a way to achieve this?

Thanks!
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