|
[Sponsors] |
August 3, 2011, 20:25 |
Moving Block Nodes In View Plane
|
#1 |
Member
Timothy
Join Date: Apr 2010
Posts: 33
Rep Power: 16 |
When using the move node tool for blocking, is there a way to restrict the movement so that the nodes will only move in the view plane? (i.e. the nodes would not be able to move into or out of the screen)
Thanks, Timothy |
|
August 4, 2011, 08:54 |
|
#2 |
Member
Mohankumar.G
Join Date: Sep 2010
Location: Pune,India
Posts: 44
Rep Power: 17 |
yes it's there, go to "move vertices"---Movement constraints---------Fix the direction that you don't want to move.
eg: if you want to move only in the Z direction then fix X and Y. If you want to align it with respect to a reference vertex then go to the second option in move vertices "set location"-----select reference vertex-----select modify direction-----select vertices to set then apply. eg: If you modify only in Z direction click the z direction only. Regards, Mohan.G |
|
August 4, 2011, 11:49 |
Further Explaination
|
#3 |
Member
Timothy
Join Date: Apr 2010
Posts: 33
Rep Power: 16 |
Thanks for the reply. The problem is that I am meshing on an orgainc geometry that does not line up with any of the primary directions (x, y, or z). I would like to be able to constrain the motion in an arbitrary direction based on how I am currently viewing the geometry.
For example if I were viewing the geometry from the standard isometric view I would only want the points to move in planes that were parellel to a plane that passed through the points (0,0,1), (0,1,0), and (1,0,0) i.e. I would not want the points to move in the direction <1,1,1>. Also, if I were viewing the geometry from the x-axis I would only want the points to move in planes parellel to a plane passing through the points (0,0,0), (0,1,0), and (0,0,1) i.e. I would not want the points to move in the direction <1,0,0>. Like I said though, I would like to be able to do this for an arbitrary view point so I would almost never need to restrict the movement in a way as simple as these examples. I hope that clairfied what I was asking instead of making it more confusing. Best Regards, Timothy |
|
August 4, 2011, 18:58 |
|
#4 |
Senior Member
Simon Pereira
Join Date: Mar 2009
Location: Ann Arbor, MI
Posts: 2,663
Blog Entries: 1
Rep Power: 47 |
You could create a local coordinate system...
I will think about it, I vaguely recall that there was a way... Funny since this is the only way to move nodes/verts in most meshing tools.
__________________
----------------------------------------- Please help guide development at ANSYS by filling in these surveys Public ANSYS ICEM CFD Users Survey This second one is more general (Gambit, TGrid and ANSYS Meshing users welcome)... CFD Online Users Survey |
|
August 4, 2011, 22:41 |
Sounds Good
|
#5 |
Member
Timothy
Join Date: Apr 2010
Posts: 33
Rep Power: 16 |
Thanks Simon
So far I have ended up with so many block edges going in so many directions that I have been using the fix direction option and choosing an edge that looks about the way I want to move a point. If you figure it out let me know because that would be very useful for me. Best Regards, Timothy |
|
August 13, 2011, 13:58 |
|
#6 | ||
Senior Member
Sergei
Join Date: Dec 2009
Posts: 261
Rep Power: 22 |
Quote:
Quote:
|
|||
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
[Gmsh] Problem with Gmsh | nishant_hull | OpenFOAM Meshing & Mesh Conversion | 23 | August 5, 2015 03:09 |
Viewing all nodes in a plane | kajal | ANSYS | 1 | May 20, 2011 14:13 |
[Commercial meshers] Icem Mesh to Foam | jphandrigan | OpenFOAM Meshing & Mesh Conversion | 4 | March 9, 2010 03:58 |
Number of nodes on block. | Felix | CFX | 0 | October 24, 2007 23:26 |
CFX4.3 -build analysis form | Chie Min | CFX | 5 | July 13, 2001 00:19 |