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December 18, 2016, 19:17 |
Meshing Hundreds of Shells
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#1 |
New Member
Yang
Join Date: Jun 2015
Posts: 25
Rep Power: 11 |
https://postimg.org/image/rvfl7cuxp/
Received an IGES file of a pack of grains/crystals that I need to simulate. Imported in DM and turns out to be a ton of shells. Where do I start? Do I need to worry about all the intersections and solidify? Is there a method of getting one solid part from a bunch of intersecting solid parts? Also, is it possible to make all the edges round? End goal is I want to apply a force at one point with the "bottom" part constrained. Also might use Fluent over the "top" surface. Last edited by yow; December 18, 2016 at 23:06. |
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December 18, 2016, 23:02 |
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#2 |
Senior Member
Join Date: Apr 2014
Location: Melbourne
Posts: 584
Rep Power: 14 |
not able to see the attached pic
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December 18, 2016, 23:06 |
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#3 |
New Member
Yang
Join Date: Jun 2015
Posts: 25
Rep Power: 11 |
Updated; thanks. I got it to work. Turns out if the grains/crystals are slightly more spread apart, the CAD model has no trouble exporting the structure as a single part STL file.
Last edited by yow; December 19, 2016 at 01:23. |
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Tags |
boolean, intersecting geometry, merge, shell, surface patch |
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