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June 23, 2016, 14:28 |
Replicating Cylinder Mesh
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#1 |
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Hello everyone.
I am a college student trying to replicate an ANSYS model found in literature but I am struggling. I have successfully created the geometry, but I am unable to generate a mesh that accurately resembles the target model. Below is the model I am trying to replicate: And this is the closest I have come: I used to method found here to generate the above mesh. Any help would be greatly appreciated. |
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June 23, 2016, 14:58 |
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#2 |
Senior Member
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June 23, 2016, 16:05 |
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#3 | |
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Based on another thread, I've managed to achieve this: Which is closer, but I'm not quite sure how to get the exact number of nodes/etc that I need. I do know that there needs to be 16 layers of inflation. I was wondering if there was a way to view the number of nodes only on a face? My cylinder is a 3D solid, but I'm trying to match the number of 2D nodes before I match the number of 3D nodes. Last edited by Baden; June 23, 2016 at 17:26. |
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June 24, 2016, 03:04 |
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#5 |
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go to part III https://www.youtube.com/watch?v=-LOSmwUQcGI
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June 24, 2016, 11:33 |
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#6 | |
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Quote:
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June 24, 2016, 13:49 |
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#10 |
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Do you happen to have a specific thread in mind? It may be the terms I'm searching, but I haven't found anything that answers my questions.
I've successfully separated the faces using the "surfaces from faces" option in the Design Modeler, however, it creates an overlapping mesh: one for the surface body and one for the solid. The original reason why I wanted to separate the face was so I could match the node count to the model I'm trying to replicate. It appears that separating the faces to get individual node counts is not the way to go about it. |
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June 24, 2016, 14:18 |
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#11 |
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June 24, 2016, 14:19 |
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#12 | |
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Quote:
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June 24, 2016, 15:50 |
threads
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#13 |
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June 24, 2016, 16:54 |
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#14 | |||
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Quote:
Quote:
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I am having some trouble applying inflation. I am unable to apply inflation when I use a "sweep" method and the inflation looks like this when I use a "multizone" method. Last edited by Baden; June 24, 2016 at 18:26. |
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June 25, 2016, 00:59 |
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#16 |
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June 25, 2016, 07:32 |
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#18 | |
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Omid Shekari
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Quote:
I read the Thread you implied and tried to make exactly what you achieved in your picture. Here I repeat the text I wrote and asked for help. I'd be thankful if you teach how to make it. Copied text: I want to make exactly the mash you made, but my geometry is a little different. As you see I have a 90 degree bend (made by "revolve"). 2 problems: 1- when I use face meshing it doesn't appear as a "Mapped Face Meshing" although I made the square and 4 lines in the middle (by using Tools>splite face), and in the setting for face meshing, the "mapped" option is set as "yes". how did you exactly made it that way? 2- when I insert a mesh method as "multizone" it first gave me an error, something like: could not automatically find source. Then I manually added it (in the picture in RED color. again it gave a new error which you can see in the same picture: "Multizone found free blocks in swept body" Please help me with this. my automatic mesh with Inflation ( not what I want, too messy) https://i.imgsafe.org/e5bdff2922.png This is face I chose for Mapped face mesh, Which doesn't actually turn out as "MAPPED face mesh" https://i.imgsafe.org/e5c77ee88d.png the error with "Multizone Method" after selecting SOURCE manually. https://i.imgsafe.org/e5ca4e4878.png |
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June 25, 2016, 11:52 |
Replicating Cylinder Mesh
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#19 | |
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Quote:
I will do my best to answer your question in your own thread. Please only post your question once and preferably not in someone else's active thread. |
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June 25, 2016, 12:00 |
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#20 |
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Omid Shekari
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Thank you very much. Sorry for doing that.
Last edited by Omish; June 30, 2016 at 06:22. |
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Tags |
cylinder, inflation, mesh, multizone |
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