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Old   September 8, 2014, 06:22
Question Gambit cleanup geometry problem
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Obaid ur Rehman
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Hello,
I am working with Gambit 2.3.16 to make a geometry of flow channel assembly. I am stuck after some mistakes done during face splitting which results in hard lines (dangling) that formed with various faces. As I did thousands of face splitting (that was backbreaking) so I won't prefer to start over again.
To remove hard lines I applied CLEANUP HARD EDGES operation but it didn't work due to the fact that v_edge.78469 (see picture "1") is shared with three faces (see picture "2") and couldn't delete.
I am unable to find the way out yet, kindly help.
Regards,
Obaid
Attached Images
File Type: jpg 1.jpg (61.0 KB, 13 views)
File Type: jpg 2.jpg (94.4 KB, 11 views)

Last edited by obaid69; September 9, 2014 at 10:27. Reason: Title was incorrect
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Old   September 8, 2014, 07:18
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Maxime Perelli
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may I see how should look like your final geometry (fluid domain)
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Old   September 8, 2014, 09:18
Default Gambit cleanup geometry problem
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Dear Maxime Perelli,
Kindly find the attached images of full domain (B) and a closeup (A).
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Obaid
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File Type: jpg B.jpg (97.9 KB, 6 views)
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Old   September 8, 2014, 10:19
Default Gambit cleanup geometry problem
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Take a look at fluid domain. (picture C)
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Old   September 9, 2014, 07:18
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Maxime Perelli
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I would treat one channel properly, and then work with copy & move.
Finally you only have to connect your channels with your extremities.
one face/connect/All should be usefull to be sure that all your splits are correct(connected)
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Old   September 9, 2014, 10:40
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Actually I did Face Split with Edge by copying the edges to each channel and then split face.
What I erred is not to recheck each channel before going to the next so that I could undo the mistakes.
I tried face merge, cleanup hard lines to recover the original face before the split but nothing worked for me. Any suggestions please...
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Old   September 10, 2014, 02:15
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If the clean up tool isn't helpfull, then I don't know I you could fix your problem "quick".
I assume your splits don't divide your faces entirely, and then you need to split again with a "small edge", but you will have to do it for all your channels
As I said I would restart and treat one channel properly.
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Old   September 10, 2014, 10:38
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Thanks Maxime Perelli for the response. I would be pleased to find the way back from face split but looks like its a one-way operation.
Thanks again
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Obaid
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cleanup, gambit, hard edges, simplify face


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