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[GAMBIT] GAMBIT edge problem

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Old   February 24, 2014, 17:39
Question GAMBIT edge problem
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SJD
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Hi all
I am new to GAMBIT and FLUENT
I created vertices by using this journal code:
$i = 0
$imax = 5
$inc = 0.0001
do para "$i" init 0 cond ($i .le. $imax) incr $inc
vertex create coordinate $i (SQRT($i)) 0
enddo
this code creates vertices of the y=sqrt(x) function (create 15974 vertices!!!)
So, now I want to create an edge by fitting a smooth curve between all of these vertices( the most appropriate edge form these vertices).
What is the most appropriate edge type for the best accuracy??

I tried to create edge with NURBS edge, first I selected all vertices and then I clicked on Apply, but when I zoom on the edge it seems that edge didn't pass between all vertices (the edge has a little distance from the vertices except the first one and the last)!!!!
Why??
NURBS edge is useful for this case, isn't it??
what is my fault?
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Old   February 25, 2014, 02:28
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Maxime Perelli
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I never used this funtionnality, but the help is mentioning 2 options: interpolate & approximate
Did you try both options?
https://www.sharcnet.ca/Software/Gam...e_create_nurbs
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Old   February 25, 2014, 04:31
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Quote:
Originally Posted by -mAx- View Post
I never used this funtionnality, but the help is mentioning 2 options: interpolate & approximate
Did you try both options?
https://www.sharcnet.ca/Software/Gam...e_create_nurbs
Thanks a million for your answer dear Maxime,I've written the journal code by using from your last answer (fluent & gambit journal)
yes I tried the both method (interpolate & approximate) but the result was same!
but according to the help file interpolate should work!!!
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File Type: jpg NURBS edge .jpg (46.4 KB, 6 views)
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Old   February 26, 2014, 01:45
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Mesh your edge. And re-check
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Old   February 26, 2014, 16:56
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Quote:
Originally Posted by -mAx- View Post
Mesh your edge. And re-check
You were right!
when I meshed the edge, the mesh boundary exactly passed from the vertices!
Thanks
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