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[ICEM] suggestion for blocking strategy and meshing a corner |
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October 31, 2013, 08:44 |
suggestion for blocking strategy and meshing a corner
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#1 |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
Posts: 348
Rep Power: 21 |
Hello
I am trying to mesh a converging channel with a slender obstacle inside it. (you can see the geometry in the attachment) I have already used split command to split the initial block as you can also see in the attachment. This way, I have managed to get an initial mesh which is not so bad, but I can see irregularities in triangular block which is shown with a star in the picture. My question is how can I mesh the triangular block in a better way? Is something wrong with my blocking strategy? thanks in advance regards |
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October 31, 2013, 12:43 |
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#2 |
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Kevin Hoopes
Join Date: Oct 2010
Posts: 43
Rep Power: 17 |
You could try a Y-Block for that area. Search the ICEM help for y-block and it shows the details.
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November 1, 2013, 06:41 |
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#3 | |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
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Quote:
using Y-Block has made an unnecessary node density in a region which you can see in the attachment. furthermore, I have tried this mesh with fluent and the solution was diverged. (I could get convergence with my old mesh) Am I doing something wrong here? thanks in advance |
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November 1, 2013, 10:26 |
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#4 |
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Kevin Hoopes
Join Date: Oct 2010
Posts: 43
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The elements there do look like they are of pretty poor quality. I think you could move the vertex at the center of the Y to straighten them up. I would use the ICEM mesh metrics.
Why don't you want to use your first mesh? How does the simulation compare to experiment? Are you planning on adding near wall refinement later? |
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November 1, 2013, 10:42 |
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#5 | |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
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Quote:
This geometry is fluid part of fluid-solid interaction problem, so I do not have a separate results to check for. The paper I am working on it uses a time step of 0.1 sec that leads me to think that they have used a coarse mesh. It's a benchmark case to validate a coupling algorithm. can you tell me how can I add wall refinement or is there any tutorial for that? thank in advance |
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November 1, 2013, 11:13 |
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#6 |
Member
Kevin Hoopes
Join Date: Oct 2010
Posts: 43
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The hex mesh will be really easy to add near wall refinement, you will just change the edge spacing, making sure to propagate your changes to all parallel edges. Tutorial 1 step 6, and Tutorial 2 "Refine the Mesh using Edge Parameters" go over it. These section numbers correspond to the ICEM 14.5.7 help.
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November 2, 2013, 12:30 |
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#7 | |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
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Quote:
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November 4, 2013, 16:54 |
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#8 |
Member
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Sure it is possible using the Y-Block and adjusting the vertices of the blocking as convenient, as suggested previously by @khoopes. However, that strategy will impose a very dense distribution in some undesired areas. In my opinion, I think it is possible to mesh the geometry without the need of that Y-Block.
Regards. |
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November 5, 2013, 12:33 |
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#9 |
Super Moderator
Ghazlani M. Ali
Join Date: May 2011
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you need a y-grid. yo cannot do that in 2d, so create your blocking, extrude 3d, convert that block into a y-grid, and convert the hole blocking to 2d again ! i hope i was clear !
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November 6, 2013, 10:04 |
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#10 | |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
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Quote:
regards |
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November 6, 2013, 16:42 |
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#14 |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
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Thanks for the deep recommendation man
I will try that and come back to you. |
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November 7, 2013, 07:55 |
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#15 |
Senior Member
Daniel
Join Date: Mar 2013
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I tried to mesh like the picture you have provided, but when I test the mesh in fluent the solution does not converge. (huge oscillation in residual)
I have attached the geometry here, would please tell me how do you deal with geometries like this? |
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November 7, 2013, 13:32 |
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#17 |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
Posts: 348
Rep Power: 21 |
Can you tell me how did you create a boundary layer mesh around the block?
I only need that for bottom walls and I have done a few merged command to get a mesh like the one in the attachment. ( I done it on your files ) However I have a few problems on the merged edges. After the merging process I have negative quality, and fluent reports 0 orthogonal quality. |
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November 7, 2013, 19:43 |
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#18 |
Member
Sheng
Join Date: Jun 2011
Posts: 62
Rep Power: 15 |
Hi,
I just find I have done something similar before, see my attachment, extracting from one of my report. Regards Sheng |
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November 7, 2013, 20:08 |
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#19 |
Senior Member
Daniel
Join Date: Mar 2013
Location: Noshahr, Iran
Posts: 348
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November 7, 2013, 23:51 |
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#20 |
Senior Member
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Steps are:
1. Make the initial block 2. Make one horizontal spilt 3. Make 4 vertical splits. One is at the end of ramp and other few units before it. 4. Delete the block in lower right corner 5. merge vertices at the end of ramp and now you have wedge block 6. Go to y-block command apply on it 7. Make associations 8. Again select all blocks, faces on two sides of your geometry (symmetry) and other faces where you don't want O-grid 9. Smooth mesh in wedge block, but be careful using parameters for smoothing. |
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