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[snappyHexMesh] Extruding layers in snappy deforms internal geometry |
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April 5, 2010, 10:00 |
Extruding layers in snappy deforms internal geometry
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#1 |
New Member
Jonas
Join Date: Apr 2010
Location: Sweden
Posts: 5
Rep Power: 16 |
Hi!
I have a cube with a sphere inside it. The cube is created with blockMesh and the sphere is created with searchableSphere in the Snappy dict. -I make a castellated mesh -OK -I perform the snapping -OK -I extrude the layers from the bottom surface -Not OK The sphere gets distorted and upper facing side gets translated vertically. The reason for this is that I keep the cells both inside and outside of the sphere I guess. Therefore no patch will be created. And the sphere faces aren't locked in space. When I don't keep the cells inside the sphere it works good. How do I get rid of the deformation of the sphere and the distorted cells that come with that?? A part of the Snappy dictionary. refinementSurfaces { spheresurface { level (2 2); faceZone mynewface; cellZone mynewcell; zoneInside true; } } Kind Regards, -Jonas |
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April 7, 2010, 09:21 |
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#2 |
New Member
Jonas
Join Date: Apr 2010
Location: Sweden
Posts: 5
Rep Power: 16 |
Hi again,
I've tried quite a bit more to solve this, but right now I'm not moving forward at all. Maybe it should be considered a bug? Any ideas are appreciated! Thanks, -Jonas |
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snappyhexmesh |
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