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February 11, 2013, 04:57 |
How to simulate changing CG/CB
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#1 |
New Member
VKS
Join Date: Jan 2013
Posts: 6
Rep Power: 13 |
Hi,
I am trying to simulate the motion of an underwater vehicle that has a varying Center of Gravity and a varying Center of Buoyancy. The variation occurs when the vehicle reaches a particular depth (for ex, at 0.5m depth, the CG moves forward, and CB moves back). As a consequence of these changes, the vehicle moves in a roughly sinusoidal pattern. Does anyone if this can be modeled in Star CCM+? Specifically, how to model a varying CG/CB, and the consequential motion? Would be deeply grateful for any help. VKS |
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February 11, 2013, 08:36 |
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#2 |
Member
Ryan Coe
Join Date: Jun 2010
Location: Albuquerque, NM
Posts: 98
Rep Power: 16 |
You would need to use the rigid body "6-DOF Model" to do this. You could vary the model's CoG with time using a field function or a user macro.
To change the CoB you'll need to omit the gravity model (no hydrostatic pressure variation in the water column) and instead have user-defined external force that changes with time to reflect the desired CoB location and the proper orientation (always up in the inertial frame).
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Ryan |
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