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September 4, 2009, 09:21 |
MRFSimpleFoam strange velocities
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#1 |
Senior Member
Niels Nielsen
Join Date: Mar 2009
Location: NJ - Denmark
Posts: 556
Rep Power: 27 |
Hi
I'm doing some openwater propeller calculations and I'm using MRFSimpleFOAM. What I've done is to create a 1/4cylinder, cyclic boundaries on the sides and used cellSet and setsToZones -noFlipMap to contain the propeller. The proplem is when solving I see strange velocities at the interface between the MRFzone and the non-MRFzone, see attached picture. Does anyone have any good suggestions? The checkMesh shows everything as being ok. Best regards Linnemann |
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October 12, 2009, 07:49 |
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#2 |
Senior Member
Niels Nielsen
Join Date: Mar 2009
Location: NJ - Denmark
Posts: 556
Rep Power: 27 |
I've found that you need a smooth surface where the MRFzone cuts the mesh.
If that is done all is well.
__________________
Linnemann PS. I do not do personal support, so please post in the forums. Last edited by linnemann; October 12, 2009 at 10:30. |
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