CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Meshing & Mesh Conversion

[snappyHexMesh] Refining mesh at the walls

Register Blogs Community New Posts Updated Threads Search

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   February 17, 2015, 14:18
Default Refining mesh at the walls
  #1
Member
 
Raitis Lebdevs
Join Date: Feb 2015
Location: Latvia
Posts: 37
Rep Power: 11
rietis is on a distinguished road
Send a message via Skype™ to rietis
Hello everybody.
I am fairly new to OpenFOAM.
I was thinking if there is a way how I can use snappyHexMesh for the walls in my geometry?
Just to the walls. I have zero expirience with snappyHexMesh, and I am trying to refine the mesh at the walls using this method.
I would be thankfull for any suggestions.

Have two boxes linked together with a path.

So I want to use snappyHexMesh at wall for a box, just one wall. Preatty much I copied the tuturiol and made few changes in the file, but still I am confused how to select to use snappyHexMesh at two or more certain walls



geometry
{

// Analytical shape; cylinder, sphere
plane {
type searchablePlane;
planeType pointAndNormal;
pointAndNormalDict {

basePoint (0 0 200);
normalVector (0 0 1);
}
}

....

};

refinementSurfaces
{
plane
{
level (2 3)
}
}



It did run, but did not made any changes to the grid.



Raitis.

Last edited by rietis; February 18, 2015 at 13:17. Reason: not enough information
rietis is offline   Reply With Quote

Old   February 18, 2015, 13:27
Default
  #2
Member
 
Raitis Lebdevs
Join Date: Feb 2015
Location: Latvia
Posts: 37
Rep Power: 11
rietis is on a distinguished road
Send a message via Skype™ to rietis
This is the code for snappyHexMesh:

Code:
/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  2.3.0                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.org                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Which of the steps to run
castellatedMesh true;
snap            true;
addLayers       false;


// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
    
    // Analytical shape; cylinder, sphere
  planeA
    {
        type searchablePlane;

        planeType pointAndNormal;
        pointAndNormalDict
        {
            basePoint (0 0 200);
            normalVector (0 0 1);
        }
    }
};



// Settings for the castellatedMesh generation.
castellatedMeshControls
{

    // Refinement parameters
    // ~~~~~~~~~~~~~~~~~~~~~

    // If local number of cells is >= maxLocalCells on any processor
    // switches from from refinement followed by balancing
    // (current method) to (weighted) balancing before refinement.
    maxLocalCells 100000; //100 000

    // Overall cell limit (approximately). Refinement will stop immediately
    // upon reaching this number so a refinement level might not complete.
    // Note that this is the number of cells before removing the part which
    // is not 'visible' from the keepPoint. The final number of cells might
    // actually be a lot less.
    maxGlobalCells 3500000; //3 500 000

    // The surface refinement loop might spend lots of iterations refining just a
    // few cells. This setting will cause refinement to stop if <= minimumRefine
    // are selected for refinement. Note: it will at least do one iteration
    // (unless the number of cells to refine is 0)
    minRefinementCells 0;

    // Allow a certain level of imbalance during refining
    // (since balancing is quite expensive)
    // Expressed as fraction of perfect balance (= overall number of cells /
    // nProcs). 0=balance always.
    maxLoadUnbalance 0;


    // Number of buffer layers between different levels.
    // 1 means normal 2:1 refinement restriction, larger means slower
    // refinement.
    nCellsBetweenLevels 5;



    // Explicit feature edge refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies a level for any cell intersected by its edges.
    // This is a featureEdgeMesh, read from constant/triSurface for now.
    features
    (
        //{
        //    file "someLine.eMesh";
        //    level 2;
        //}
    );



    // Surface based refinement
    // ~~~~~~~~~~~~~~~~~~~~~~~~

    // Specifies two levels for every surface. The first is the minimum level,
    // every cell intersecting a surface gets refined up to the minimum level.
    // The second level is the maximum level. Cells that 'see' multiple
    // intersections where the intersections make an
    // angle > resolveFeatureAngle get refined up to the maximum level.

    refinementSurfaces
    {
        planeA
        {
            // Surface-wise min and max refinement level
        level (2 3);
        //regions{"*.inlet|*.outlet"{level(3,4);}}    
        }
    }

    // Resolve sharp angles
    resolveFeatureAngle 30;


    // Region-wise refinement
    // ~~~~~~~~~~~~~~~~~~~~~~

    // Specifies refinement level for cells in relation to a surface. One of
    // three modes
    // - distance. 'levels' specifies per distance to the surface the
    //   wanted refinement level. The distances need to be specified in
    //   descending order.
    // - inside. 'levels' is only one entry and only the level is used. All
    //   cells inside the surface get refined up to the level. The surface
    //   needs to be closed for this to be possible.
    // - outside. Same but cells outside.

    refinementRegions
    {
     //  refinementPlane
        //{
          //  mode inside;
            //levels ((1E15 5));
        //}
    }


    // Mesh selection
    // ~~~~~~~~~~~~~~

    // After refinement patches get added for all refinementSurfaces and
    // all cells intersecting the surfaces get put into these patches. The
    // section reachable from the locationInMesh is kept.
    // NOTE: This point should never be on a face, always inside a cell, even
    // after refinement.
    locationInMesh (0 0 0);


    // Whether any faceZones (as specified in the refinementSurfaces)
    // are only on the boundary of corresponding cellZones or also allow
    // free-standing zone faces. Not used if there are no faceZones.
    allowFreeStandingZoneFaces false;
}



// Settings for the snapping.
snapControls
{
    //- Number of patch smoothing iterations before finding correspondence
    //  to surface
    nSmoothPatch 3;

    //- Relative distance for points to be attracted by surface feature point
    //  or edge. True distance is this factor times local
    //  maximum edge length.
    tolerance 1.0;

    //- Number of mesh displacement relaxation iterations.
    nSolveIter 30;

    //- Maximum number of snapping relaxation iterations. Should stop
    //  before upon reaching a correct mesh.
    nRelaxIter 5;
}



// Settings for the layer addition.
addLayersControls
{
    // Are the thickness parameters below relative to the undistorted
    // size of the refined cell outside layer (true) or absolute sizes (false).
    relativeSizes true;

    // Per final patch (so not geometry!) the layer information
    layers
    {
        
    }

    // Expansion factor for layer mesh
    expansionRatio 1.0;

    // Wanted thickness of final added cell layer. If multiple layers
    // is the thickness of the layer furthest away from the wall.
    // See relativeSizes parameter.
    finalLayerThickness 0.3;

    // Minimum thickness of cell layer. If for any reason layer
    // cannot be above minThickness do not add layer.
    // Relative to undistorted size of cell outside layer.
    minThickness 0.1;

    // If points get not extruded do nGrow layers of connected faces that are
    // also not grown. This helps convergence of the layer addition process
    // close to features.
    nGrow 4;


    // Advanced settings

    // When not to extrude surface. 0 is flat surface, 90 is when two faces
    // are perpendicular
    featureAngle 90;

    // Maximum number of snapping relaxation iterations. Should stop
    // before upon reaching a correct mesh.
    nRelaxIter 5;

    // Number of smoothing iterations of surface normals
    nSmoothSurfaceNormals 1;

    // Number of smoothing iterations of interior mesh movement direction
    nSmoothNormals 3;

    // Smooth layer thickness over surface patches
    nSmoothThickness 2;

    // Stop layer growth on highly warped cells
    maxFaceThicknessRatio 0.5;

    // Reduce layer growth where ratio thickness to medial
    // distance is large
    maxThicknessToMedialRatio 0.3;

    // Angle used to pick up medial axis points
    minMedianAxisAngle 90;

    // Create buffer region for new layer terminations
    nBufferCellsNoExtrude 4;

    // Overall max number of layer addition iterations
    nLayerIter 50;
}



// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
    //- Maximum non-orthogonality allowed. Set to 180 to disable.
    maxNonOrtho 65;

    //- Max skewness allowed. Set to <0 to disable.
    maxBoundarySkewness 20;
    maxInternalSkewness 4;

    //- Max concaveness allowed. Is angle (in degrees) below which concavity
    //  is allowed. 0 is straight face, <0 would be convex face.
    //  Set to 180 to disable.
    maxConcave 80;

    //- Minimum projected area v.s. actual area. Set to -1 to disable.
    minFlatness 0.5;

    //- Minimum pyramid volume. Is absolute volume of cell pyramid.
    //  Set to a sensible fraction of the smallest cell volume expected.
    //  Set to very negative number (e.g. -1E30) to disable.
    minVol 1e-13;
    minTetQuality 1e-30;

    //- Minimum face area. Set to <0 to disable.
    minArea -1;

    //- Minimum face twist. Set to <-1 to disable. dot product of face normal
    //- and face centre triangles normal
    minTwist 0.02;

    //- minimum normalised cell determinant
    //- 1 = hex, <= 0 = folded or flattened illegal cell
    minDeterminant 0.001;

    //- minFaceWeight (0 -> 0.5)
    minFaceWeight 0.02;

    //- minVolRatio (0 -> 1)
    minVolRatio 0.01;

    //must be >0 for Fluent compatibility
    minTriangleTwist -1;


    // Advanced

    //- Number of error distribution iterations
    nSmoothScale 4;
    //- amount to scale back displacement at error points
    errorReduction 0.75;
}


// Advanced

// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1E-6;


// ************************************************************************* //
These ar the bondary names for my mesh

Code:
boundary
(
    fixedWalls
    {
        type wall;
        faces
        (         
       
    (41 44 31 27)
    (43 46 44 41)
    (37 39 46 43)
        );
    }

roof
    {
        type patch;
        faces
        (            
    (14 10 2 3)
    (15 11 10 14)
        );
    }
    
        inlet
    {
        type patch;
        faces
        (            
          (69 42 40 68)    
        );
    }

    outlet
    {
        type patch;
        faces
        (            
          (60 18 16 59)
    
        );
    }
    

);
mergePatchPairs
(
    

);
And I want to use snappyHexMesh at the bondaries for fixedWalls. I deleted some of the walls for convinience.
The coments in the snappyHexMEsh is not mine, but the file is taken from a tutorial.

Thank you in advance.

Last edited by rietis; February 23, 2015 at 07:13.
rietis is offline   Reply With Quote

Old   February 20, 2015, 04:09
Default
  #3
Member
 
Raitis Lebdevs
Join Date: Feb 2015
Location: Latvia
Posts: 37
Rep Power: 11
rietis is on a distinguished road
Send a message via Skype™ to rietis
I Have been trying to get a finner mesh at the walls with the SHM, but somehow I never get what I need.

Code:
|   SO at this kind of wall I want to get finner mesh, in already existing 
|   geometry which I described previous. :)
|   
|   
|
|
|
|
|
|
|
|
|
Using the blockMesh I am creating around 1 000 000 cells, but at the wall, I would like to get more. I understand that I could make another hex, but this would maka the length of the cell so much greater than the width and I do not want this.

As far I understood SHM gives the opportunity to create new surfaces inside the already existing mesh and/or export ect., but I would like just to get finner mesh at the walls.

I anyone is able to help I would realy appreciate.

Cheers

Raitis
rietis is offline   Reply With Quote

Old   March 4, 2015, 08:44
Default
  #4
Member
 
Raitis Lebdevs
Join Date: Feb 2015
Location: Latvia
Posts: 37
Rep Power: 11
rietis is on a distinguished road
Send a message via Skype™ to rietis
I did not solved it, but I did go around the problem, which led to the imprresion that OpenFOAM can not solve certain types of problems well.
rietis is offline   Reply With Quote

Old   March 5, 2015, 07:13
Default
  #5
Member
 
Alexander Bartel
Join Date: Feb 2015
Location: Germany
Posts: 97
Rep Power: 11
alexB is on a distinguished road
Hi Raitis,

although it could be a bit late.
Did you try to refine the mesh with the RefineMesh function like is it described for example in the tutorial cavitatingFoam/throttle. You can select the area where the mesh should be refined in topoSetDict files like in the tutorial.

Alex

Last edited by alexB; March 5, 2015 at 11:24.
alexB is offline   Reply With Quote

Old   March 5, 2015, 07:53
Default
  #6
Member
 
Raitis Lebdevs
Join Date: Feb 2015
Location: Latvia
Posts: 37
Rep Power: 11
rietis is on a distinguished road
Send a message via Skype™ to rietis
Like at the defined wall? I did not try
rietis is offline   Reply With Quote

Old   March 3, 2020, 11:15
Default
  #7
Senior Member
 
Ali Shayegh
Join Date: Oct 2015
Posts: 131
Rep Power: 11
amuzeshi is on a distinguished road
Quote:
Originally Posted by alexB View Post
Hi Raitis,

although it could be a bit late.
Did you try to refine the mesh with the RefineMesh function like is it described for example in the tutorial cavitatingFoam/throttle. You can select the area where the mesh should be refined in topoSetDict files like in the tutorial.

Alex
How about addLayers to a wall type patch which is not specified as an STL, but existing from the background mesh?
Thanks.
amuzeshi is offline   Reply With Quote

Old   March 4, 2020, 06:12
Default
  #8
Senior Member
 
Ali Shayegh
Join Date: Oct 2015
Posts: 131
Rep Power: 11
amuzeshi is on a distinguished road
Quote:
Originally Posted by amuzeshi View Post
How about addLayers to a wall type patch which is not specified as an STL, but existing from the background mesh?
Thanks.
I found the solution. It would be possible with searchablePlanes:
Code:
geometry
{
    plane
    {
        type            searchablePlane;
        planeType       pointAndNormal;
        pointAndNormalDict
        {
            basePoint       (0 -.2 0); // a point on the wall under question
            normalVector    (0 1 0); // normal to the wall under question (points inwards fluid domain)
        }
    }
...
}
...
addLayersControls
{
    plane
        {
            nSurfaceLayers 10;
        }
...
}
}
amuzeshi is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
sliding mesh problem in CFX Saima CFX 46 September 11, 2021 08:38
[Gmsh] Boundary Layer Mesh in GMSH Medu OpenFOAM Meshing & Mesh Conversion 1 September 1, 2021 04:43
3D Hybrid Mesh Errors DarrenC ANSYS Meshing & Geometry 11 August 5, 2013 07:42
Icemcfd 11: Loss of mesh from surface mesh option? Joe CFX 2 March 26, 2007 19:10
How to control Minximum mesh space? hung FLUENT 7 April 18, 2005 10:38


All times are GMT -4. The time now is 18:23.